Warcry Catacombs: Unveiling the Depths of Dungeon Battling in Age of Sigmar

In the ever-expanding universe of Warhammer, where battles rage across fantastical realms, Games Workshop has once again delivered a spectacular offering with the Warcry: Catacombs Starter Set. Released in 2020, this set not only captures the essence of the Warcry skirmish game but takes it to new depths—literally. In this comprehensive review, we'll delve into the catacombs, exploring the contents of the box, the gameplay innovations, and how it has transformed the Warcry scene into a thrilling dungeon-crawling experience.

The Unveiling of Catacombs

Upon lifting the lid of the Catacombs Starter Set, one is greeted with a treasure trove of miniatures, terrain pieces, and rulebooks. The most striking feature is the detailed modular dungeon terrain, a departure from the open battlefields Warcry is traditionally known for. The inclusion of catacombs adds an exciting vertical element to the gameplay, emphasizing strategic positioning and line of sight.

Miniature Showcase

The heart of any Warcry set lies in its miniatures, and Catacombs doesn't disappoint. It introduces two new warbands, each with a distinct flair:

  1. The Gloomspite Gitz: These mischievous, moon-worshipping Grots bring a comedic yet deadly presence to the underground battlefield. The set includes a diverse array of Gitz, from squig-riding hoppers to fanatical squig herders.

  2. Sylvaneth: The mystical and nature-bound Sylvaneth, defenders of the living realm, stand in stark contrast to the Gitz. The set features elegant Tree-Revenants and a commanding Kurnoth Hunter, showcasing the diversity of the Sylvaneth faction.

Dungeon Battling Mechanics

Catacombs introduces a slew of new mechanics tailored for dungeon environments. The modular terrain allows for dynamic setups, with bridges, pits, and hidden chambers. Vertical movement becomes a tactical consideration, adding layers of strategy to the already intense Warcry gameplay.

The inclusion of dungeon-specific challenges and scenarios further enhances the narrative. From navigating treacherous terrain to unlocking hidden passages, each battle feels like a quest, contributing to the immersive experience of dungeon exploration.

To complement the new environment, Games Workshop has refined the rules for line of sight and engagement. The close-quarters nature of catacombs demands a different approach, favoring warbands with adaptability and those that can exploit the labyrinthine layout to their advantage.

Campaign System and Progression

Catacombs extends the Warcry campaign system, allowing players to chart the progress of their warbands as they traverse the depths. The narrative-driven campaigns add a layer of storytelling to each battle, creating a cohesive and evolving experience for players.

Players can unlock new abilities, treasures, and even recruit unique characters as their warbands grow in power. This progression system adds a compelling long-term element to the Warcry experience, incentivizing players to invest in the fate of their chosen faction.

Visual and Aesthetic Appeal

As expected from Games Workshop, the miniatures and terrain in Catacombs are a visual feast. The attention to detail, from the expressive faces of the Gloomspite Gitz to the ethereal glow of the Sylvaneth, showcases the craftsmanship that has become synonymous with Warhammer. The dungeon terrain is modular and can be combined in various ways, providing an endless array of immersive battlegrounds.

Conclusion

Warhammer Age of Sigmar: Warcry - Catacombs is a testament to Games Workshop's commitment to innovation within its established universes. By taking Warcry underground, the game not only introduces fresh dynamics but also revitalizes the overall Warcry experience. The combination of intricate miniatures, versatile terrain, and engaging mechanics makes Catacombs a must-have for Warhammer enthusiasts and tabletop gamers alike.

In the echoing depths of the catacombs, Warcry has found a new home, offering players a chance to explore the darkness and face the unknown in a quest for glory and domination.

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